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  <title>GPUBrainStorm - Think deeply.</title>
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    <![CDATA[<p>Hi, I’m Mohamad, a Technical Lead at Esports Middle East in Dubai. I specialize in developing real-time streaming solutions, game development, and technical infrastructure for esports events. With a background in Information Systems Engineering (Intelligence Systems) and proficiency in multiple programming languages like C++, Python, and JavaScript, I am passionate about experimenting with new technologies and pushing the boundaries of what's possible. Always learning, never giving up, and committed to delivering high-performance solutions, I work across cloud platforms like AWS and Google Cloud to power scalable esports operations.</p><p><br></p><p>Our Projects Library:</p><p><a href="https://www.behance.net/esportsme" rel="noopener noreferrer" target="_blank">https://www.behance.net/esportsme</a></p><p>My Accounts:</p><p><a href="https://github.com/GPUbrainStorm" rel="noopener noreferrer" target="_blank">GitHub</a> - <a href="https://www.behance.net/2e394b0a" rel="noopener noreferrer" target="_blank">Behance</a> - <a href="https://www.linkedin.com/in/mohamad-darwish-kakashi/" rel="noopener noreferrer" target="_blank">LinkedIn</a> - <a href="https://www.facebook.com/00kakash17/" rel="noopener noreferrer" target="_blank">Facebook</a> - <a href="https://x.com/DarwishMohamamd" rel="noopener noreferrer" target="_blank">X</a></p>]]>
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    <title>A new open-source PostgreSQL integration for UE5</title>
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    <pubDate>Sat, 06 Dec 2025 15:55:53 GMT</pubDate>
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      <![CDATA[<h1>PostgreSQL Integration Plugin for Unreal Engine 5</h1><p>A lightweight plugin that enables direct PostgreSQL database access inside Unreal Engine, supporting both C++ and Blueprints.</p><p>This is a BETA version, proceed with caution.</p><p>For support, join the Discord server:</p><p> <a href="https://discord.gg/BxHRHDdkNy" rel="noopener noreferrer" target="_blank">https://discord.gg/BxHRHDdkNy</a></p><h2>FEATURES</h2><ul><li>Direct PostgreSQL Connectivity</li><li> Connect Unreal Engine directly to any PostgreSQL server (local or remote).</li><li>SSL Support</li><li> Optional SSL connection with selectable SSL modes and optional root certificate use.</li><li>OS Support</li><li> Currently supports Windows only.</li><li> (Tested on Windows 10 with UE5.2)</li><li>Query Execution</li><li> Run SQL commands, retrieve results, and map rows/columns easily.</li><li>Blueprint-Friendly</li><li> All major operations exposed as simple Blueprint nodes.</li><li>CSV + Structured Results</li><li> Query results can be returned both as CSV rows and structured maps.</li></ul><h2>AVAILABLE FUNCTIONS</h2><p>PG_Connect(...)</p><p> Opens a connection to a PostgreSQL database with optional SSL settings.</p><p>PG_Disconnect(Connection)</p><p> Closes an active PostgreSQL connection.</p><p>PG_IsConnected(Connection)</p><p> Returns whether the connection is valid and open.</p><p>PG_ExecuteNonQuery(Connection, Sql, OutError)</p><p> Executes SQL statements that do not return rows</p><p> (INSERT, UPDATE, DELETE, CREATE, DROP).</p><p>PG_ExecuteQuery(Connection, Sql, PrimaryKeyColumn, OutRowsByPK, OutRowsCSV, OutError)</p><p> Runs a SELECT query and returns data in two formats:</p><ul><li>A map of rows keyed by a primary column</li><li>An array of CSV-formatted rows</li></ul><h2>COMPATIBILITY</h2><p>Precompiled Binaries</p><ul><li>Unreal Engine 5.2</li></ul><p>Source Code</p><p> Should compile normally for other Unreal Engine versions.</p><p>Need precompiled binaries for another version?</p><p> Open an issue or ask on Discord.</p><h2>INSTALLATION</h2><p>Download from Releases:</p><p> <a href="https://github.com/GPUbrainStorm/PostgreSQLPlugin_UE5/releases" rel="noopener noreferrer" target="_blank">https://github.com/GPUbrainStorm/PostgreSQLPlugin_UE5/releases</a></p><p>Precompiled (UE 5.2)</p><p> Place the plugin into your project's "Plugins/" folder and launch.</p><p>From Source Code (Any Version)</p><p> Copy the plugin to your "Plugins/" directory and build the project.</p><h2>USAGE EXAMPLE</h2><p>(Images as reference from GitHub)</p><p>image 1</p><p> <a href="https://github.com/user-attachments/assets/189f1bc8-3896-4b0c-a122-bc75f996a0d9" rel="noopener noreferrer" target="_blank">https://github.com/user-attachments/assets/189f1bc8-3896-4b0c-a122-bc75f996a0d9</a></p><p>image 2</p><p> <a href="https://github.com/user-attachments/assets/5170e131-1944-446c-9b08-fbcdfd1c086c" rel="noopener noreferrer" target="_blank">https://github.com/user-attachments/assets/5170e131-1944-446c-9b08-fbcdfd1c086c</a></p><p>image 3</p><p> <a href="https://github.com/user-attachments/assets/0c0e9957-d9d8-44a6-acf4-3abc5afc1cdc" rel="noopener noreferrer" target="_blank">https://github.com/user-attachments/assets/0c0e9957-d9d8-44a6-acf4-3abc5afc1cdc</a></p>]]>
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